Class CompositeAnimation
Applies multiples animations, allowing user to use one tag for all of them
Inheritance
CompositeAnimation
Assembly: Febucci.TextAnimator.Runtime.dll
Syntax
public sealed class CompositeAnimation : AnimationScriptableBase, ITagProvider
Fields
animations
Declaration
public AnimationScriptableBase[] animations
Field Value
Methods
ApplyEffectTo(ref CharacterData, TAnimCore)
Declaration
public override void ApplyEffectTo(ref CharacterData character, TAnimCore animator)
Parameters
Overrides
CanApplyEffectTo(CharacterData, TAnimCore)
Declaration
public override bool CanApplyEffectTo(CharacterData character, TAnimCore animator)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
GetMaxDuration()
Declaration
public override float GetMaxDuration()
Returns
Type |
Description |
System.Single |
|
Overrides
OnInitialize()
Declaration
protected override void OnInitialize()
Overrides
ResetContext(TAnimCore)
Declaration
public override void ResetContext(TAnimCore animator)
Parameters
Overrides
SetModifier(ModifierInfo)
Declaration
public override void SetModifier(ModifierInfo modifier)
Parameters
Overrides
Implements